Time Limit: 1 week
Technologies: C++, DirectX 10
Group members: Axel Ingouf
A crash course in DirectX 10. Over the course of one week, we made a simple startup project and implemented some basic rendering features in order to explore DX10.
Features include:
Object importing and rendering
A sky dome
Terrain generated via a Perlin-noise heightmap
Basic lighting
Perspective projection and a moving camera