A fully featured game engine, programmed from scratch with C++ and Vulkan
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A CPU-Based triangle rasterizer made while learning about the graphics pipeline
A quick look into setting up a project with DX10 and adding several basic features
A character controller conceptualized by game designers
A clone of Minecraft made with a group of programmers in C++ and OpenGL
A third-person tower defense game made with a group of game designers and another programmer
The result of a 1-week game jam with the theme "Generations"